Hugoware

The product of a web developer with a little too much caffeine

Posts Tagged ‘Game

Teaching Software Development With Games

with 6 comments

Since an early age I was always interested in doing game development. I’ve made several efforts at developing games doing both the art and the code. I can honestly say that it was my interest in games that led me to become a software developer as a career.

Games have always been a great way to teach. You can see it applied to many different topics and to many different age groups.

So this last week I started on a project to do just that using Canvas and Javascript. The general idea behind the game is to build a better ‘bot’ to pilot your ship. The ships fight it out and the last one standing is the winner.

The logic for the ships, how they move, when they shoot, are all actually written by developers and then plug into the game.

Sounds complicated? Well that is up to the developer. In order to create a ship you only need to create a simple Javascript class.

var yourBotName = function() {
    
    //a visual name for your bot
    this.name = "Display name";

    //the preferred weapons for your bot
    this.weapons = ["lazer", "burst", "tracker"];

    // a method to update your bot
    this.update = function(gameState, botState) {
        //do something here
    };
};

And there you have it! Your bot is ready to go!

The developer is passed game and bot state information that they can use to determine how to behave. This means a developer can write their code to behave anyway they like. That means if you write good code then your bot will do great – if you write bad code (the kind that causes exceptions or tries to cheat) then your bot is penalized.

I have some more work to do to get the game in a web ready format (meaning people can upload their own bots, challenge others, etc…). But so far the game is coming along great.

Below is a quick video showing how the game works and what you can expect. Enjoy!

[Watch the preview video]

Written by hugoware

October 31, 2010 at 11:23 pm

Getting Started With Silverlight

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Today I got started using Silverlight for the first time today. Presently, Silverlight is on version 3 so I’m a little late to the party (but then again given the speed of the releases, I may not be that far back after all). I was leery of using Silverlight because I’ve always liked working with Flash, mostly because I really like taking a break from statically typed languages and playing with dynamic languages.

However, Silverlight is just filled with pure awesome so far. .NET Framework, available from a RIA? Sweet!

I dont’ have as much to say today as usual because I’m still working on this project — but I can say that I’m really excited because a project I’ve wanted to build forever now is actually available for the first time thanks to the features found in Silverlight.

Over the next few months I’ll share my progress on my creation and hopefully get some feedback about what people think — but as for now, I’m still just trying to figure out how to move some rectangles around. 🙂

Does anyone have any recommended resources for learning Silverlight? Especially creating games?

Written by hugoware

July 30, 2009 at 2:37 am